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(the new name for the Gordon District Junior Cricket Association (Seniors))

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Constitution & Rules

The Rules

Back to the Constitution & Rules Table of Contents

    Playing Conditions

  1. Laws of Cricket: Except as provided by these Rules, the game of cricket shall be played in accordance with the Laws of Cricket approved by the Marylebone Cricket Club together with such amendments as are approved by the New South Wales Districts Cricket Association.  (Link to MCC Laws of Cricket)

  2. List of Players:
  3. (a) Captains shall exchange before tossing list of the declared players of their respective teams ("team lists") and no alteration shall be made thereto without the written consent of the opposing captain.

    (b) In the event that a captain fails, in the opinion of the Executive Council, to take reasonable steps to enforce an exchange of team lists in the manner above stated, no protest against the opposition shall be considered insofar as it relates to the opposition having played a person not declared in the original team and not being a substitute fieldsman.

    (c) Subject to subrule (b) above, the lack of an exchange of team lists does not, of itself, constitute a ground of defeating a protest.

  4. Equipment: Each team shall provide the following equipment for each game.
  5. (a) Ball - A new ball shall be used for each innings. For A Grade matches on turf, an approved 4-piece ball shall be used. For other Grades playing on turf, an approved 2-piece or 4-piece ball shall be used. For all matches on synthetic pitches, an approved 2-piece ball shall be used.

    (b) Wickets (stumps and bails) - Each team is responsible for providing two complete set of wickets (6 stumps and 4 bails) and installing one set each prior to the start of play.  The second set for each team is required as a spare in case of damage.

    (c) Scorebook - Each team shall provide and use an approved scorebook for each match.

    (d) Boundary markers - Each team shall provide at least six (6) suitable boundary markers (witches hats, cones, flags) to ensure the boundary is adequately marked prior to the commencement of play. Dangerous items such as stumps should not be used as boundary markers.

    (e) Protective equipment - Each batsman, wicketkeeper and close-in fieldsman should wear appropriate protective equipment. (New clause)

     

  6. Two Day Games:
  7. (a) The hours of play for A Grade fixtures shall be from 1 pm to 6 pm on each day. For all other Grades the fixtures shall be from 1.30 pm to 6 pm on each day. Play shall continue past 6 pm subject to the 20 over rule on the second day as outlined in (f) below. All hours of play shall be 30 minutes earlier when daylight savings time does not apply.

    (b) An afternoon tea interval of 10 minutes shall be taken at 3:30 p.m. but should an innings be completed between 3 p.m. and 3:30 p.m., an interval of 20 minutes shall be taken immediately. If nine wickets are down at 3:30 p.m. play should continue either until the innings is completed (when a 20 minute interval is taken) or until 4 p.m. (when a 10 minute interval is taken).

    (c) The captains may agree that there shall be intervals for drinks at the middle of each session. Each interval shall be kept as short as possible and in any case shall not exceed 5 minutes.

    (d) If the first innings of each team has been completed and/or a result obtained, stumps may be drawn if both Captains agree that an outright result cannot be obtained. However, if either Captain is of the opinion that an outright result may be obtained then the match shall continue in accordance with the hours of play.

    (e) The team batting first shall not bat longer than 5 hours (A Grade) or 4.5 hours (B, B Reserve and C Grades) - including the afternoon tea break - but should time be lost due to bad weather or bad light only, the team batting first may continue batting on the second day for a period not exceeding half the time lost on the first day less 5 minutes. If play starts late on the second day due to bad weather or bad light or is interrupted for the same reason before the team batting first completes it innings the batting time allowed on the second day for the team batting first shall be reduced by one half of the time lost on the second day. Any time lost due to a late start for reasons other than weather or light shall be deemed to be batting time.

    (f) The team which bats first in any match and leads by 75 runs at least on the first innings shall have the option of requiring the opposing team to follow its first innings.

    (g) A minimum of 20 overs must be bowled in the final scheduled hour of play on the final day of a Two Day Match. If there is any time lost in this hour due to bad weather, bad light, or change of innings, the minimum number of overs left to be bowled shall be reduced by one for every three minutes, or part thereof, of playing time lost.

    (h) If no play occurs on the first day of a Two Day Match, One Day Rules apply on the second day. (Entire clause rewritten and reorganised, but intent not changed)

  8. One Day Games:
  9. (a) The hours of play for one day matches shall be 1.00 pm - 6.00 pm (30 minutes earlier when daylight savings does not apply). An interval of 10 minutes, during which time tea shall be taken, will occur at the completion of the innings of the team batting first. The captains may agree that there shall be intervals for drinks at the middle of each session. Each interval shall be kept as short as possible and in any case shall not exceed 5 minutes.

    (b) The maximum number of overs that the team batting first is entitled to receive in its first innings is 36 (40 for A Grade) less one over for each eight complete minutes lost through bad weather or bad light during its innings, provided that if it is not possible for both sides to receive 20 overs the match shall be a draw.

    (c) The maximum number of overs per bowler is 8 overs during the first innings of either team. In the event of the maximum number of overs being less than 36 (40 for A Grade), the maximum number of overs per bowler in an innings shall be one-fifth (1/5) of the maximum number of overs per team (rounded up to the nearest whole number if necessary) as defined in (b) above. If the maximum number of overs per innings is reduced due to a stoppage of play during that innings, the maximum number of overs per bowler shall be not change from that calculated at the beginning of the innings. In the event that a bowler cannot complete an over due to injury or suspension and the over is completed by another player, each part of the over completed by either player shall be considered as a complete over with regards to the maximum number of overs permitted by any bowler. (Eg play starts 64 minutes late due to rain, so 8 overs per team is lost, so the match becomes 28 overs, with maximum number of overs per bowler being 6. There is more rain after the first innings has started, reducing the match to 20 overs. The maximum number of overs per bowler shall remain at 6).

    (d) Unless it either is dismissed or declares its innings closed, the team batting second is entitled to receive the same maximum number of overs as defined in (b) above. Play may continue past the scheduled finish time if necessary to satisfy this requirement. The approval of both captains is required for the continuation of play past 6.30 pm under this rule.

    (e) If the team batting second has not scored as many runs as the team batting first, and through bad weather or bad light is unable to receive its full entitlement of overs, the result is a draw.

    (f) The team batting first may not declare its first innings closed until it has received at least half of its maximum number of overs. The team batting second may not declare its first innings closed until it has received at least half of its maximum number of overs or has achieved a first innings victory. (New)

    (g) After either of the teams has achieved a first innings win, or after the two teams have tied, if either Captain is of the opinion that an outright result may be obtained then the match shall continue in accordance with the hours of play. Two day rules will apply to any play occurring in this case.

    (h) If no play occurs on the first day of a Two Day Match, One Day Rules apply on the second day. (Entire clause slightly rewritten and reorganised, but intent not changed, except for the declaration rule)

  10. Minimum Number of Players: A team is required to have seven players in attendance at all times during a match and if it fails to do so, it shall forfeit the match.
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  12. Late Arrival:
  13. (a) Matches are required to commence at the times set out in Rules 46 and 47. Should a team not be ready to start at the appointed time, the opposing captain shall notify the offending captain that he intends claiming a forfeit and will be playing the match under protest. He will subsequently submit his protest to the Executive Council in terms of Rule 65.

    (b) Where a team is not in attendance one hour after the starting time it shall be deemed to have forfeited the match.

     

  14. Dress: The standard of dress can reflect the general standard of the conduct of the game. Correct attire is expected.
  15. Proper attire shall mean - "white or cream shirt, white or cream trousers, white boots or shoes, and where headgear is worn it shall be a recognised cricket cap, white hat or helmet, and where a pullover is worn it must be white or cream. Players under 16 may wear white shorts."

    Coloured football socks, pullovers or shoes are not considered to be correct attire and breaches should be reported promptly.

    A player not properly dressed is not permitted to play except with the consent of the opposing captain and in any event if he wears dark trousers, shirt or pullover he shall not be permitted to bowl. (Note: Brand boots and shoes, predominantly white but with minimal colour stripes are acceptable.)

    Spiked shoes are specifically prohibited on synthetic wickets. (This sentence new)

  16. No Ball Rule:
  17. (a) For a delivery to be fair, the ball must not be thrown. If either umpire be not entirely satisfied of the absolute fairness of a delivery in this respect, he shall call and signal "NO BALL" instantly on delivery.

    (b) For a delivery to be fair in respect of the feet, in the delivery stride

    (i) the bowler's back foot must land within and not touching the return crease.

    (ii) the bowler's front foot must land with some part of the foot, whether grounded or raised, behind the popping crease.

    If the umpire at the bowler's end is not satisfied that both these conditions have been met, he shall call and signal No ball.

    (c) The umpire at square leg shall call and signal "NO BALL" if at the moment of delivery there are more than two fieldsmen between square leg and the wicket-keeper.

    (d) Where an artificial grass pitch is used, the umpire at the bowlers wicket shall call and signal "NO BALL" if any ball bowled shall bounce off the pitch on either side of it.

    (e) For a "slow" full toss above the striker's shoulder, a "fast" full toss above the striker's waist, or any ball bouncing above the striker's head (for the striker standing upright), either umpire shall call and signal "No ball".

    The appropriate clauses of the MCC Rules of Cricket relating to No Ball also apply. (Slightly rewritten)

  18. Wides:
  19. (a) The umpire at the bowler's end shall call and signal "Wide" if, in his opinion, the ball passes wide of the striker where he is standing and would also have passed wide of him standing in a normal guard position. The ball will be considered as passing wide of the striker unless it is sufficiently within his reach for him to be able to hit it with his bat by means of a normal cricket stroke.

    (b) The umpire shall not adjudge a delivery as being a Wide if the striker, by moving, causes the ball to pass wide of him, or brings the ball sufficiently within his reach to be able to hit it, or if the ball touches the striker's bat or person.

    (c) The same criteria for judging wides shall apply for both one-day and two-day games. (New clause)

  20. Tie: A tie on the first innings shall result when an equal number of runs shall have been scored by each team for a completed innings, provided that no further result has been obtained in the second innings. An innings declared closed shall count as a completed innings, and for the purpose of this rule and the calculation of points under Rule 26 an innings terminated by the conclusion of the match shall also count as a completed innings.

  21. Outright Tie: An outright tie shall result when the total number of runs scored by the side leading on the first innings in its two completed innings is equalled at the final cessation of play by the total number of runs scored by the opposing team irrespective of the number of wickets which such opposing team may then have lost. An innings declared closed shall count as a completed innings.

  22. Remuneration: Officiating Umpires at Competition Matches shall be remunerated at such rate as may be decided by the Executive Council from time to time. All such fees shall be paid in equal amounts by the two teams.

  23. Umpires and Player-Umpires:
  24. (a) In the event that official umpires appointed by the association are not available, the captain of the batting team shall appoint two suitably qualified player-umpires. If one official umpire appointed by the association is available, the captain of the batting team shall appoint one suitably qualified player umpires to officiate as square-leg umpire. The captain of the batting team is responsible for ensuring that the player-umpires are suitably knowledgeable of the Laws of Cricket and the Rules of the Association.

    (b) Player-umpires have the same duties, responsibilities and authority as official umpires, and are entitled to the same respect by all players.

    (c) To avoid being confused with the fielding side, player-umpires should wear non-white clothing, and should not carry a stump or a bat.

    (d) The Umpires and captains shall inspect the scorebooks at the termination of each days play, ascertain that the scores are correct, that both books agree and shall endorse the days and the matches final scores thereon, including the score of any not out batsmen at the time of cessation of play. In the absence of official umpires and/or scorers both captains together share the responsibility of ensuring the correctness of the scores at all times. (Slightly rewritten - some bits new)

    Note: Regrettably, we must resign ourselves to the fact that there will be insufficient official umpires for regular duty. The brunt of this important job will therefore fall upon player-umpires who are accorded by the Association exactly the same status as official umpires. If umpiring standards are to improve, it is necessary for Clubs and players alike to co-operate and ensure that those involved have a good understanding of the Laws of Cricket and of local Rules adopted.

    The following general observations may be of assistance to player-umpires:-

    1. It is generally considered by less experienced players that duties at square leg umpire are boring and require little concentration. The duties of the square leg umpire are important and his good performance can assist the standard of umpiring at the bowlers end.

    Apart from adjudicating on stumpings and run-outs at the striker's end, he should check the ball count for each over. A brief signal between umpires after the third or second last ball should confirm the count. It should not be necessary to shout to scorers to check. The square leg umpire should also watch for short runs at the striker's end, should adjudicate on throwing (see under NO BALL) and should watch for more than the permitted number of players between square leg and the wicket-keeper.

    2. The umpires should check the wicket before commencement of play to ensure that it is adequately marked and that the wicket is properly made. The wicket should be 9" / 22.86 cm wide and the stumps 28" / 71.1 cm above the level of the playing surface. The popping crease should be 4' / 1.22 m and the return crease 4' 4" / 2.64 m from the centre of the stumps.

    3. The umpire at the bowlers wicket should ensure that he places himself to one side when runs are attempted to ensure that he is well placed to adjudicate run outs and short runs.

    4. To avoid being confused with the fielding side, umpires should wear some non-white clothing. For safety's sake, the umpire should not carry a stump.

  25. Scorers and Scoring:
  26. (a) Each team shall provide an official scorer. In the event that official scorers are not available, the captain of the batting team shall appoint two suitably qualified player-scorers. The captain of the batting team is responsible for ensuring that the scorers are suitably knowledgeable of the Laws of Cricket and the Rules of the Association.

    (b) Player-scorers have the same duties, responsibilities and authority as official scorers, and are entitled to the same respect by all players.

    (c) The Umpires and captains shall inspect the scorebooks at the termination of each days play, ascertain that the scores are correct, that both books agree and shall endorse the days and the matches final scores thereon, including the score of any not out batsmen at the time of cessation of play.

    (d) In the absence of official umpires and/or scorers both captains together share the responsibility of ensuring the correctness of the scores at all times.(new clause)

  27. Appeals for Bad Light or Bad Weather: Appeals against bad light or bad weather shall first be made by the captain of the batting side, (or the batsman at the wickets may deputise for their captain) to the captain of the opposing side. In the event of disagreement, the umpires (official or player) are required to decide.

  28. Bad Weather:
  29. (a) In the event of bad weather before commencement of play, the President, Honorary Secretary, Honorary Treasurer and Honorary Assistant Secretary may, after consultation, abandon play.

    (b) In the absence of such decision teams should proceed to the grounds where the decision will be in the hands of both captains unless both agree prior to the commencing time that no play is possible.

    (c) Council groundsmen and officials have overriding discretion on fitness of grounds for play.

  30. Covers for Turf Wickets: Clubs wishing to provide covers for turf wickets may apply in writing to the Executive Council who will seek approval from the appropriate Municipal Council. If such approval is given all costs shall be borne by the clubs concerned and covers shall be stored at the ground specified in the application.

  31. Interpretation of Rules: No interpretation of these Rules shall be given by any individual officer of the Association without the consent of the Executive Council. Should any dispute regarding interpretation arise during play, the captain of the disputing side shall inform the other captain of his intention to protest to the Executive Council in terms of Rule 65 and play shall proceed in the normal manner.

  32. Rules for Particular Grounds: No runs shall be scored for balls hit on the full into private properties at Bales Park and West Pymble School, nor for balls clearing the fence on the full between the light poles on the northern side of Barra Brui Oval.
  33. In cases where a council requires a written report on the state of a ground, failure to make such report within the prescribed time may incur a fine not exceeding ten dollars.

  34. Dangerous and Unfair Bowling: In the event of dangerous and/or unfair bowling, as defined in Law 42.6 of the MCC Laws of Cricket (2000 Code) the umpire at the bowlers end shall call and signal No ball. The provisions of Law 42.7 (Dangerous and unfair bowling - action by umpire) of the MCC Laws of Cricket shall be invoked only if the umpire considers such bowling to be deliberate.
  35. Note: The following summary of Law 42.6 is intended as a reminder of the full Law, not as a replacement. A ball is dangerous and/or unfair if:

    In the case of fast short pitched balls (bouncers), the umpire considers that because of its repetition and taking into account the length, height and direction of the ball and skill of the striker, it is likely to inflict injury, or if it bounces above head height.

    In the case of high full pitched balls (full tosses) it passes above waist height and is not judged to be a slow ball, or if it passes above shoulder height.

    Height is measured against the batsman standing upright at the crease.

  36. Five Run Penalty to Apply in Limited Situations: The five run penalty for various offences as mentioned in the MCC Laws of Cricket (2000 Code) shall only apply in the cases of MCC Law 41.2 (player wilfully fielding the ball with anything other than any part of his person (eg hat)) and MCC Law 41.3 (ball in play strikes the protective helmet when not in use. A five run penalty to the batting team shall also apply if the ball in play strikes a drink bottle belonging to the fielding team. (New clause)


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